tag:blogger.com,1999:blog-3221587901988152582.post1609786777853210184..comments2024-03-14T07:21:19.104-04:00Comments on Panda Gaming Grove: Earthdawn: Anatomy of a Discipline 07 - CavalrymanMorgan Weekshttp://www.blogger.com/profile/14510056783865452328noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-3221587901988152582.post-87524700990939162432013-04-08T16:16:46.784-04:002013-04-08T16:16:46.784-04:00Unattended didn't have the correct connotation...Unattended didn't have the correct connotations that I was trying to get, my apologies.<br /><br />Leaving their mount for an evening in a stable is fine because most Namegivers don't understand and the Cavalryman has to accept how they are close-minded about such things. Leaving them while going into a Kaer is a different story, and not one about the mount not being in danger. It is one where the Cavalryman is leaving behind the thing that matters most, that has ridden into danger countless times before. They are abandoning their closest companion to face dangers without them. Not only that, put putting themselves at considerable disadvantage to do so. Their mount will be unable to protect them and vice-versa. Why would they ever want to do that? (Mount-slaying revenge scenarios, not withstanding.)<br /><br />Their place is riding and facing danger together. It's not the danger of being apart, it's the being apart while in danger. Does that make more sense?Morgan Weekshttps://www.blogger.com/profile/14510056783865452328noreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-78212712422807242762013-04-08T15:56:43.767-04:002013-04-08T15:56:43.767-04:00Hello Morgan,
First of all,thanks for your Answer,...Hello Morgan,<br />First of all,thanks for your Answer,you have raised some pretty good Points.I gues a classical cavalaryman would have some issues with that,and wouldnt let his mount lightheartly allone.But on the other hand someone could argue,that a Beastmaster should not take his Animals to a Battle at all,or an Orkscorcher (who happens to be a Cavalaryman)should not Ride to battle with his steed.I see it this way,most of time the inside of a Kaer is more dangerous,than the outside and as long as the Mount has the opportunity to flee,it is not that much more dangerous(IMHO),than to take a Room in a Guesthouse for the Night (in Kratas for Example ^^),and let the Horse sleep allone in the Stable.<br />Sure....They share a special Band,but they are Individuel.....to a certain Point.<br />But thats just my take on this Disciplin :-)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-51672209569478503312013-04-06T16:44:11.818-04:002013-04-06T16:44:11.818-04:00While I agree with that assessment, what Cavalryma...While I agree with that assessment, what Cavalryman would ever leave their mount unattended to go explore a Kaer? From a generic fantasy game point-of-view, it's perfectly good, but taking the spirit of the Discipline into account, it's not so good. This also gets into some of the inherent issues with this Discipline: they aren't well suited for traditional dungeon crawling games. There are plenty of campaigns that they can contribute, but that is a notable area in which they will always cause problems. Which is why I consider the windling Cavalryman the best option since that is not an issue for them.<br /><br />Generally speaking, by this point you should be having discussions with the GM regarding how your Cavalryman fits into the future elements of the campaign. If there are going to be significant portions where you are delving into Kaers, then either sending your Cavalryman on sabbatical, or establishing this Talent (Spirit Mount) as an alternative will be relevant.<br /><br />Does that make sense? I will fully admit that my considerations come from how I look at the game as a whole and my experiences with it. If they get anyone to start thinking about that element more critically, how it works with the other moving parts, then that is awesome and achieves my goals more simply having it being accepted as "true" - when it's just an opinion.Morgan Weekshttps://www.blogger.com/profile/14510056783865452328noreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-84690005675603517812013-04-06T10:50:21.188-04:002013-04-06T10:50:21.188-04:00Hello Morgan,
I was wondering why you rate "...Hello Morgan,<br /><br />I was wondering why you rate "Spirit Mount" that low?Sure its duration is not that Great for traveling,but it is absolut sufficiant for any Figh ,and grants a Cavalary Man acces to charge(and most other mounted fighting manovers),when he is exploring a Kaer.The Spirithorse may not be able to cary a Rider when flying,but the Rules say nothing against beeing Mounted,while beeing sunk in the ground.And eaven when not,ist is just too good,to have a Horse in your pocket,when you visit places,you where unable to take it too (for exampel,after climbing up a cliff and heaving an encounter,sneaking into enemy fortress usw.)<br />In my opinion,this was allways the Mainfunction of this skill.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-28579559556918047782013-03-15T19:13:51.385-04:002013-03-15T19:13:51.385-04:00That is still the case and still ridiculously powe...That is still the case and still ridiculously powerful. In 3ER windling Karma is a *mere* d8, but it is also free and they have a large pool.Morgan Weekshttps://www.blogger.com/profile/14510056783865452328noreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-21546355258019709532013-03-15T19:10:46.709-04:002013-03-15T19:10:46.709-04:00Most of the other effects were RP oriented. For ex...Most of the other effects were RP oriented. For example, the mount was wounded in combat. She left the mount by the campfire (with another party member) to recover and fluttered about to investigate another room in the complex. Already under a great deal of stress due to being underground AND being injured, the mount was in desperate need of her rider for comfort. When the windling was out of view the mount began keening and crying, alerting a nearby cave troll... which led to a battle.<br /><br />One question? In the original rules, charge was a discipline talent, I believe. Str+Talent+Mount Strength+Weapon+Windling Karma made it utterly devastating when executed well. Is that no longer the case?JGrayhttps://www.blogger.com/profile/04057446068187012563noreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-68256104107334566382013-03-15T13:14:42.609-04:002013-03-15T13:14:42.609-04:00Nice. Did it only have an affect on Pathetic Resul...Nice. Did it only have an affect on Pathetic Results, or were there other ways to reinforce that as well?Morgan Weekshttps://www.blogger.com/profile/14510056783865452328noreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-2930574719799990262013-03-15T12:44:10.499-04:002013-03-15T12:44:10.499-04:00We had a Windling Calvaryman riding the winged mou...We had a Windling Calvaryman riding the winged mount in our campaign. Since the party consisted of a weaponsmith, an elementalist, a scout, and an archer, nine times out of ten she was our primary damage dealer. We did rule that, inside a kaer (or, really, anywhere she couldn't see open sky) her mount might be more skittish. Which made her botched rolls a lot of fun.Anonymoushttps://www.blogger.com/profile/08553791782305352696noreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-6252558500450948812012-11-25T01:43:22.403-05:002012-11-25T01:43:22.403-05:00I wish there was a clearer standard set for what m...I wish there was a clearer standard set for what mount you started with. The book just cites "GM approval" and then offers some examples, but that feels like a cop out to me. I figure a horse is reasonable to ask for, but is a thundra beast too much? How about an elephant? A dyre? A gryphon? If the Discipline were less about forging a life-long bond with your beastie of choice it wouldn't be that big of a deal (A Cavalryman could expect to bump up to the next-coolest critter every 5 circles or so). BUt the way the Discipline is set up it seems cruel and disingenuous to take a "starter" mount with the expectation that you'll get your "real" mount later. I mean, going through the emotionally devastating trauma of losing a trusted and valued animal companion shouldn't really be an assumed part of the Discipline's regular advancement. But then again, how much MORE unbalancing is Grog the Scorcher Calvaryman going to be when he's riding a dinosaur/rhinoceros instead of a regular ol' horse?Anonymoushttps://www.blogger.com/profile/15691048715175108028noreply@blogger.com