17 October 2019

Earthdawn 4E: Anatomy of a Thread Item 08 - Armor of Roheline

This is the eighth 4E Anatomy of a Thread Item, an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

This is a new thread item written to build some flavor to the Roheline Forest that once was. The armor of Roheline is a fernweave that probably represents what many characters interested in the armor are looking for. Not necessarily all (obsidiman Warriors, for example), but something that enhances their speed and ability to be stealthy, in addition to some increased protection. 


Armor of Roheline

Maximum Threads: 2
Mystic Defense: 14
Legend Point Cost: Journeyman (Warden)


This fernweave armor is made from leaves, ferns, and other vegetation that once naturally occurred in the Roheline Forest before the Scourge. Similar armors were created throughout the kingdoms of the Region in styles reflecting the local flora. More powerful versions change in ways that reflect its home kingdom’s seasons. Those few that survived the Scourge now reflect locales and seasons that no longer exist, a forlorn echo of things lost.

Once a thread is attached to the armor, it draws all sustenance from the magical connection and does not require the enchantment to be renewed as normal fernweave. As the thread rank increases, the armor’s appearance becomes responsive to the owner and the surroundings. Some were more powerful than others, having eight thread ranks instead of six. These Warden tier items are particularly rare and prized.


Thread Rank One
Key Knowledge: The owner must learn the Name of the armor.
Effect:
The armor is Physical Armor 3.


Thread Rank Two
Effect: The armor is Mystic Armor 4.

Thread Rank Three
Key Knowledge: The owner must learn who created the armor.
Effect:
The owner gains +1 rank to Stealthy Stride.

Thread Rank Four
Effect: The armor is Physical Armor 4.

Thread Rank Five
Key Knowledge: The owner must learn what Roheline Forest region the foliage was intended to represent
Effect: The owner can spend an additional Karma Point on Initiative and Stealthy Stride tests if they are in a natural area.

Thread Rank Six
Effect: The owner gains +2 ranks to Stealthy Stride.

Thread Rank Seven

Deed: The owner must visit the region and commune with a wood elemental (at least Strength Rating 7), performing a significant service for the elemental in exchange for their blessings to the forest.
Effect: The armor is Physical and Mystic Armor 5.

Thread Rank Eight
Effect: The owner gains +2 to Initiative.

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