Everything contained here is the work of a fan and not associated with FASA Games.
This entry continues from the alternate advancement scheme introduced here. The following presents the advancement scheme for Troubadour.
Troubadour
Novice General Talents
- Avoid Blow
- Empathic Sense
- Haggle
- Impressive Display
- Item History
- Melee Weapons
- Read and Write Language
- Research
- Speak Language
- Taunt
- Throwing Weapons
- Winning Smile
First Circle
Discipline Talents
- Emotion Song
- First Impression
- Thread Weaving (Story Weaving)
- Conversation or Heartening Laugh
- Open talent
Free Talent: Entertainer
Second Circle
Discipline Talent: Etiquette
Third Circle
Discipline Talent: Open talent
Fourth Circle
Discipline Talent: Open talent
Journeyman General Talents
- Air Speaking
- Blade Juggle
- Disguise Self
- Engaging Banter
- Graceful Exit
- Hypnotize
- Lasting Impression
- Leadership
- Lion Heart
- Mimic Voice
- Resist Taunt
- Slough Blame
Fifth Circle
Discipline Talent: Diplomacy or Inspire Others
Sixth Circle
Discipline Talent: Open talent
Seventh Circle
Discipline Talent: Open talent
Eighth Circle
Discipline Talent: Open talent
Warden General Talents
- Acrobatic Defense
- Anticipate Blow
- Book Memory
- Cold Purify
- Disarming Smile
- Eidetic Memory
- Rally
- Second Weapon
- Steel Thought
- Thought Link
- True Sight
- Undermine
- Witty Repartee
Ninth Circle
Discipline Talent: Bardic Voice
Tenth Circle
Discipline Talent: Open talent
Eleventh Circle
Discipline Talent: Open talent
Twelfth Circle
Discipline Talent: Open talent
Master General Talents
- Confront Horror
- Critical Hit
- Cutting Words
- Lion Spirit
- Memory Probe
- Perfect Focus
- Safe Thought
- Second Chance
- Song of Battle
- Song of Deflection
- Soul Aegis
Thirteenth Circle
Discipline Talent: Open talent
Fourteenth Circle
Discipline Talent: Open talent
Fifteenth Circle
Discipline Talent: Open talent
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