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Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman
A suit of crystal plate armor naturally sized for a troll. The design is brutalist, but the surface is carved with runic markings suggesting storms, lightning, and winds. Each rune shines with a barely constrained force. When worn by the owner with a thread attached, their movements are occasionally accompanied by a faint roll of thunder—depending on the owner’s mood.
The armor automatically resizes to fit the owner wearing it.
Thread Rank One
Key Knowledge: The owner must learn the armor’s Name.
Effect: The armor is now Physical Armor 8.
Thread Rank Two
Effect: The armor is now Mystic Armor 8.
Thread Rank Three
Key Knowledge: The owner must learn the creator’s Name.
Effect: The wearer gains the Thunderguard ability, For 1 Strain as a Free action, a rune flashes and releases its stored force with the boom and crash of thunder, directing an attack away from the wearer. This gives the wearer a +3 to their next Avoid Blow test.
Thread Rank Four
Effect: The armor is now Physical Armor 9.
Thread Rank Five
Key Knowledge: The owner must learn where the living crystal used to craft the armor was harvested.
Effect: For 1 additional Strain, the Thunderguard ability also allows the wearer to use Avoid Blow against Blindside and Surprise attacks in addition to +3 to the wearer’s next Avoid Blow test.
Thread Rank Six
Effect: The armor is now Mystic Armor 9.