14 May 2020

Earthdawn 4E: Anatomy of a Thread Item 14 - Dreadcry

This is the fourteenth 4E Anatomy of a Thread Item, an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

A thread item written for an online game I offered to help with thread items. This was written with the request it be a wyvern skull helm with bonuses to fear-causing effects. The first step is making certain the owner has access to some fear-causing effects. Then, building on that with an ability that benefits from opponents affected by fear. It makes for a thematic package with nice synergy.


Dreadcry

Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman

A helmet formed from a wyvern skull deliberately to incorporate a troll’s natural horns, creating a grim and dangerous visage to any onlooker. It’s nicked and carved from countless battles and owners, but the fangs remain untouched and sharp.

Thread Rank One
Key Knowledge: The owner must learn the helmet’s Name.
Effect: The wearer gains +1 rank to Battle Shout.

Thread Rank Two
Effect: The wearer gains the Dreadcry ability. For 1 Strain as a Simple action, the wearer’s voice takes on a keening quality that chills all listeners to the bone with fear. They gain +2 to their next fear-causing ability test.

Thread Rank Three
Key Knowledge: The owner must learn the Name of who crafted and first wore the helmet, identifying their mark on it.
Effect: The wearer gains +1 rank to Battle Bellow.

Thread Rank Four
Effect: The Dreadcry ability now gives the wearer a +2 bonus to close combat Damage tests against opponents affected by a fear effect (e.g., Battle Shout and Battle Bellow) until the end of the round. This is not cumulative with multiple uses of Dreadcry.

Thread Rank Five
Key Knowledge: The owner must learn where the wyvern was battled.
Deed: The owner must visit the site and carve their personal rune into the helmet while present.
Effect: The Dreadcry ability now gives +4 to the wearer’s next fear-causing test.

Thread Rank Six
Effect: The Dreadcry ability now gives +3 bonus to close combat Damage tests against opponents affected by a fear effect until the end of the round.

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