10 September 2020

Earthdawn 4E: Anatomy of a Thread Item 80 - Splintershade

This is the eightieth 4E Anatomy of a Thread Item, an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

A thread item written for an online game I offered to help with thread items. This was written with the request of a flight dagger. The character is a Shadow, so I leaned into that with a dash of weird. 


Splintershade

Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman

This slender flight dagger has no guard and virtually no handle, only the briefest of tang to hold in the wielder’s fingers. The craftsmanship places the center of mass directly in the middle of the blade. Other than the thin line of spidery runes running down the blade, nothing seems notable. Until a thread is attached.

With a thread attached, how light reflects from the blade in unnatural ways immediately sets this dagger apart. Anyone looking into the highly polished blade may notice it shows multiple reflections, similar to a mirror, however no are exactly the same. The reflections may be in a different pose, different lighting, shows a different emotion on the viewers face, etc. Shadows cast from the dagger are similar, but show the dagger in different shapes and positions. As though the shadows and reflections represent the infinite possibilities of what could be.

Thread Rank One
Key Knowledge: The owner must learn the dagger’s Name.
Effect: The flight dagger is now Damage Step 3.

Thread Rank Two
Effect: The flight dagger is now Damage Step 4.

Thread Rank Three
Key Knowledge: The owner must learn the meaning of the runes.
Effect: The wielder gains the Splintershade ability, As a Free action for 1 Strain, the dagger appears to split into multiple different versions of itself when thrown at a target, making it difficult to avoid. The wielder gains +2 to the Attack test.

Thread Rank Four
Effect: When the wielder uses Splintershade, some of the illusions begin to inflict real damage. The wielder gains +2 to the Damage test.

Thread Rank Five
Key Knowledge: The owner must learn what the tooth used to fashion the dagger came from.
Effect: When the wielder uses Splintershade, the daggers arc from unexpected directions. This makes it more difficult to anticipate them for those who are otherwise distracted. The wielder can use Surprise Strike against Harried targets.

Thread Rank Six
Effect: When the wielder uses Splintershade, the wielder can use the following special maneuver:

Splintershade (Wielder, Throwing Weapons): The wielder can spend two additional successes on an Attack test with Splintershade, causing some of the illusionary blades to imbed around the target or circle around them, distracting them with different visions and possibilities. The target is Harried until the end of the round.

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