18 September 2020

Earthdawn 4E: Anatomy of a Thread Item 86 - Roots

This is the eighty-sixth 4E Anatomy of a Thread Item, an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

A thread item written for an online game I offered to help with thread items. This was written with the request of an amulet with +2 to Toughness Value. An amulet with a toughness increase? Well... I cannot resist an homage to Roots. A mini-series I love without reservation. I hope the effects and what they represent speak enough to show that.


Roots

Maximum Threads: 1
Mystic Defense: 12
Legend Point Cost: Journeyman

This amulet is made of ebony and infused with True wood. It features the carving of an upraised fist on one side and a tree with a root system on the other. The fist and tree are enameled in black and the rest of the amulet is covered in thin orichalcum leaf..

Thread Rank One
Key Knowledge: The owner must learn the amulet’s Name.
Effect: The wearer gains +1 to Physical Defense.

Thread Rank Two
Effect: The wearer gains +1 to Social Defense.

Thread Rank Three
Key Knowledge: The owner must learn the Name of the amulet’s creator. [Lex Haylee]
Effect: The wearer gains +1 rank to Wood Skin.

Thread Rank Four
Effect: The wearer gains the Roots ability if they are currently using Wood Skin. As a Free action before Initiative is determined for 1 Strain, the amulet grows roots into the wearer’s body which extend into the earth below them. These roots do not impede the wearer’s movement. The wearer gains +2 to Knockdown tests until the end of the round.

Thread Rank Five
Key Knowledge: The owner must learn the Name of the amulet’s first owner. [Levaar]
Effect: If the wearer is knocked down, they gain +1 to their next Attack and associated Damage test. This increases to +2 if the test is made against the opponent who knocked the wearer down.

Thread Rank Six
Effect: The wearer gains +2 to their Toughness Value.


Thread Rank Seven
Deed: The owner must find a descendant of the first owner and perform a significant service for them.
Effect: The network created by Roots extends deeper and wider, and how helps the wearer stand when needed. The wearer gains +3 to Knockdown tests and +2 to Jump Up tests until the end of the round.

Thread Rank Eight
Effect: The wearer gains +4 to Knockdown tests and Jump Up tests until the end of the round when using Roots.

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