22 September 2020

Earthdawn 4E: Anatomy of a Thread Item 88 - Seeker

This is the eighty-eighth 4E Anatomy of a Thread Item, an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

A thread item written for an online game I offered to help with thread items. This was written with the request of a medium crossbow with some weight behind it. I like playing up the perceptive themes of Archer, making them more than just snipers. This also brings attention to a seemingly oft-ignored detail about called shots and how they interact with special maneuvers. By the end, the wielder gets called shots for 1 Strain and no penalties.


Seeker

Maximum Threads: 1
Mystic Defense: 12
Legend Point Cost: Journeyman

This medium crossbow is ornately constructed from a variety of different woods. They are fitted together in an intricate puzzle, seeingly held together by the fitting alone. It is further carved to accentuate the bold lines of the fittings and highly polished.

The crossbow resizes to fit the owner, but does not fire larger than medium crossbow-sized bolts, regardless of the size. In the hands of a troll or obsidiman, it becomes a Size 5 weapon and weighs 10 lbs, but is otherwise unaffected. If the owner is a windling, it is a Size 2 weapon and they must manufacture custom bolts. It is Damage Step 3 with short range (2-20 yards) and long range (20-40 yards).

Thread Rank One
Key Knowledge: The owner must learn the crossbow’s Name.
Effect: The medium crossbow is Damage Step 6.

Thread Rank Two
Effect: The wielder gains +1 to Attack tests with the crossbow.

Thread Rank Three
Key Knowledge: The owner must learn who created the crossbow.
Effect: The wielder gains +1 rank to Awareness.

Thread Rank Four
Effect: The wielder gains +2 to Attack tests with the crossbow.

Thread Rank Five
Key Knowledge: The owner must learn all the woods used to create the crossbow.
Effect: The wielder gains the Seeker ability. As a Free action for 1 Strain, the configuration of the crossbow shifts slightly, aiding the wielder in finding the target’s weaknesses. The wielder gains +3 to their next Attack test when using the Called Shot combat option (Player’s Guide, p. 384 and Gamemaster’s Guide, p. 251).

Thread Rank Six
Effect: When using Seeker, the wielder does not pay 1 Strain for using the Called Shot combat option. The wielder must still pay the Strain cost for using Seeker.

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