29 September 2020

Earthdawn 4E: Anatomy of a Thread Item 93 - Sash of Surprises

This is the ninety-third 4E Anatomy of a Thread Item, an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

A thread item written for an online game I offered to help with thread items. This was written with the request of a sash with a bonus to Physical Armor. This made me think of an exotic utility belt of sorts, the kind of thing a gentleman detective from a different world would use. Where armor without the appearance of armor is important. Also, pockets. Lots of little pockets to hide little things. Along with a mystical ability to help solve the case.


Sash of Surprises

Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman

This brilliant crimson sash is embroidered with gold thread in elaborate geometric designs and each end has tassels from the same golden thread.

Thread Rank One
Key Knowledge: The owner must learn the sash’s Name.
Effect: The wearer discovers pockets throughout the sash, cleverly using the geometric patterns to conceal them and anything placed within. This gives the wearer +1 rank to Conceal Object.

Thread Rank Two
Effect: The sash is exceptionally strong, turning aside weapons and giving the wearer +1 to Physical Armor.

Thread Rank Three
Key Knowledge: The owner must learn the significance of the patterns.
Effect: The wearer can meditate on the patterns which appear in their mind’s eye as opening doors. This gives the wearer a +1 bonus to Sustained actions that require focus (e.g., Evidence Analysis and Forge Weapon).

Thread Rank Four
Effect: The wearer gains +2 to Physical Armor.

Thread Rank Five
Key Knowledge: The owner must learn who created the sash.
Effect: The meditation gives the wearer a +2 bonus to appropriate Sustained actions.

Thread Rank Six
Effect: The wearer gains +3 to Physical Armor.

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