09 October 2020

Earthdawn 4E: Anatomy of a Thread Item 100 - Night's Silken Caress

This is the one-hundredth 4E Anatomy of a Thread Item, an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

A thread item written for an online game I offered to help with thread items. This was written with the request of crystalweave armor. I decided to go a little weird and possibly creepy, depending on how you feel about spiders and where you think the spider symbol came from. I know where I think it came from... which isn't good. For whoever is wearing it. But amusing for me.


Night's Silken Caress

Maximum Threads: 1
Mystic Defense: 12
Legend Point Cost: Journeyman

Without a thread attached, this crystalweave armor appears as a dark, faceted egg. Once the owner weaves a thread to it, the symbol of a web glows on it. The egg unfolds, revealing eight spindly legs and it advances on the owner while cocooning them in black, crystalline silk from the symbol. When the owner is wrapped, the “egg” suspends them and wraps itself around them.

After a minute, excess crystal webbing falls away and what remains is the crystalweave armor. The crystal is black and shiny, woven with flexible crystalline webbing rather than foliage. It has a distinctly organic appearance and is perfectly fitted to the wearer, flexing and moving with them. The web symbol is visible in the center of the chest and becomes cold, even forming frost, when used.

When removed, the armor returns to the egg configuration. However, it puts itself back on much faster after the first time, even if in the same rough fashion; this takes the same time as donning similar armor. The armor automatically resizes to fit the owner.

Thread Rank One
Key Knowledge: The owner must learn the armor’s Name.
Effect: The armor is Initiative Penalty 0.

Thread Rank Two
Effect: The armor is Physical Armor 4.

Thread Rank Three
Key Knowledge: The owner must learn where the crystal for the armor was harvested.
Effect: The armor is Mystic Armor 5.

Thread Rank Four
Effect: The armor is Physical Armor 5.

Thread Rank Five
Key Knowledge: The owner must learn where the spider symbol came from.
Effect: The wearer gains the Night’s Silken Caress ability. As a Simple action for 1 Strain, the armor produces gossamer sheets of silk that gently float around the wearer as they move. The wearer gains +2 to their Physical Defense until the end of the next round as the silk interferes with attackers.

Thread Rank Six
Effect: The silk produced by Night’s Silken Caress makes it difficult to get a hold on the wearer, allowing them to slip away as it clings persistently. If a special maneuver allows an opponent to initiate a grapple against the wearer, it requires an additional success to use.

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