13 October 2020

Earthdawn 4E: Anatomy of a Thread Item 101 - Fashion Entanglement

This is the one-hundred and first 4E Anatomy of a Thread Item, an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

A thread item written for an online game I offered to help with thread items. This was written with the request of a cloak with enhancements to Cast Net. This is rather tricky because writing specifically for a knack means the item isn't self-contained; it requires a knack. Which is more complicated than a previous example which requires a Path and has a good solution.

The effects here don't specifically interact with Cast Net, but do enhance the general things Cast Net requires or does: Second Weapon and entangling. 


Fashion Entanglement

Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman

This heavy leather cloak is stained dark and always looks slick and wet. Despite this, the leather is supple from the infused True water and a slender chain in the hem makes it easier to control when draped over the wearer’s arm. Runes are tooled into the edges of the cloak, while a t’skrang capturing a river dragon with a net features prominently on the back.

The cloak automatically resizes to the wearer when a thread is attached.

Thread Rank One
Key Knowledge: The owner must learn the cloak’s Name.
Effect: The wearer gains +1 to Social Defense.

Thread Rank Two
Effect: The wearer gains +1 rank to Second Weapon.

Thread Rank Three
Key Knowledge: The owner must learn what leather was used to make the cloak.
Effect: The wearer gains +2 to Social Defense.

Thread Rank Four
Effect: The wearer gains +2 ranks to Second Weapon.

Thread Rank Five
Key Knowledge: The owner must learn who created the cloak.
Effect: The wearer gains the Fashion Entanglement ability. For 1 Strain as a Simple action, the cloak becomes animated and wraps around the wearer’s opponent, gripping them tightly. The Difficulty to escape from an entangling or grappling ability the wearer is controlling increases by +2 until the end of the next round.

Thread Rank Six
Effect: When the wearer uses Fashion Entanglement and has a target entangled or grappled, the cloak emphasizes the wearer’s position of control and gives them +2 to their first Action test against the target’s Social Defense each round while the ability is used.

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