02 October 2020

Earthdawn 4E: Anatomy of a Thread Item 95 - Blooded Haruspex

This is the ninety-fifth 4E Anatomy of a Thread Item, an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

A thread item written for an online game I offered to help with thread items. This was written with the request blood pebble armor with a bonus to Durability. Which is a lot like requesting something a least a little creepy and weird since, what with it being blood pebble and all. The visuals of the armor acting as runes being "cast" and coated in the character's blood was interesting and played well with the increased Durability. It gives them more Strain to burn on the armor. The effects work to play up Anticipate Blow, which in turn reinforces the original concept. And haruspicy is a fun word.

Blooded Haruspex

Maximum Threads: 1
Mystic Defense: 12
Legend Point Cost: Journeyman

The hundreds of stones that make up this blood pebble armor are all black and highly polished, but shine with a red sheen. Each is carved with a unique rune and a uniform glyph opposite the rune. Despite the almost mirror-like polish on the stones, they never reflect the image of anything living other than plants.

Thread Rank One
Key Knowledge: The owner must learn the armor’s Name.
Effect: The armor is Mystic Armor 4.

Thread Rank Two
Effect: The wearer gains +1 rank to Anticipate Blow.

Thread Rank Three
Key Knowledge: The owner must learn the bound blood spirit’s Name.
Effect: The wearer gains the Blooded Haruspex ability. As a Simple action for 1 Strain, the wearer’s blood spills out from around the stones, making them glossy and slick. The stones rearrange themselves on the wearer’s body, with the runes on their hands showing a glimpse of their future. The wearer gains a +2 bonus to Anticipate Blow tests until the end of the round.

Thread Rank Four
Effect: The wearer gains +1 Circle to a Discipline of their choice for the purpose of determining Durability.

Thread Rank Five
Deed: The owner must kill something selected by the bound spirit and bathe the armor in its blood.
Effect: The wearer’s understanding of the Blooded Haruspex runes and their meaning grows; the wearer can better read one opponent’s fate in the blood. For 2 additional Strain, the benefits from Anticipate Blow increase by +1 per success (typically +3 instead of +2) against one opponent. This opponent must be selected before the Anticipate Blow test is made.

Thread Rank Six
Effect: After using the Blooded Haruspex ability, if the wearer successfully attacks the selected opponent, they gain a +2 bonus to their next Initiative test.

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