08 July 2021

Earthdawn 4E: Rules Variant 25 - Updates Part 14: Warrior

This is the twenty-fifth Rules Variant, part of an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

This is part of a significant update to better align things with lessons learned and best practices. The primary focus is updating various effects to static Difficulty Numbers, but this is not where it stops and it includes abilities outside that scope which require some attention.

This Discipline has some talents shuffled around, Disarm and Swift Kick cut, and Vengeful Flames and Zephyr Guard added. The purpose behind the changes was to be more in-line with the other alterations and take advantage of new talents.

Refer to the previous update on Talents and Skills for changes to the following talents:
  • Earth Skin
  • Momentum Attack
  • Rally
  • Stone Skin
  • Temper Flesh
  • Vengeful Flames
  • Vine Armor
  • Wood Skin
  • Zephyr Guard

Talents


Novice


Novice Talent Options: Acrobatic Defense, Anticipate Blow, Danger Sense, Distract, Etiquette, Fireblood, Maneuver, Missile Weapons, Shield Bash, Unarmed Combat


First Circle

Discipline Talents: Avoid Blow, Melee Weapons, Thread Weaving (War Weaving), Tiger Spring, Wood Skin


Second Circle

Discipline Talent: Wound Balance


Third Circle

Discipline Talent: Tactics


Fourth Circle

Discipline Talent: Waterfall Slam


Journeyman


Journeyman Talent Options: Air Dance, Iron Constitution, Leadership, Life Check, Lion Heart, Momentum Attack, Vengeful Flames, Spot Armor Flaw, Steely Stare, Zephyr Guard


Fifth Circle

Discipline Talent: Earth Skin


Sixth Circle

Discipline Talent: Temper Flesh


Seventh Circle

Discipline Talent: Crushing Blow


Eighth Circle

Discipline Talent: Second Attack


Warden


Warden Talent Options: Burning Vigor, Critical Hit, Defensive Posture, Lion Spirit, Rally, Resist Pain, Second Weapon, Steel Thought, Storm Shield, Vital Strike


Ninth Circle

Discipline Talent: Relentless Recovery


Tenth Circle

Discipline Talent: Unflinching Fortitude


Eleventh Circle

Discipline Talent: Chilling Strike


Twelfth Circle

Discipline Talent: Vine Armor


Master


Master Talent Options: Champion Challenge, Ethereal Weapon, Fluid Movement, Second Chance, Soul Aegis, Spirit Strike, Vicious Wound, Vital Ward


Thirteenth Circle

Discipline Talent: Aura Armor


Fourteenth Circle

Discipline Talent: Stone Skin


Fifteenth Circle

Discipline Talent: Multi-Strike

No comments:

Post a Comment