05 July 2021

Earthdawn 4E: Rules Variant 25 - Updates Part 11: Weaponsmith

This is the twenty-fifth Rules Variant, part of an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

This is part of a significant update to better align things with lessons learned and best practices. The primary focus is updating various effects to static Difficulty Numbers, but this is not where it stops and it includes abilities outside that scope which require some attention.

The changes to Weaponsmith are quite modest and only to replace Battle Shout with Vengeful Flames.

Refer to the previous update on Talents, Knacks, and Skills for changes to the following talents:
  • Earth Skin
  • Forge Flesh
  • Living Weapon
  • Momentum Attack
  • Temper Flesh
  • Vengeful Flames



Novice Talent Options: Avoid Blow, Awareness, Danger Sense, Disarm Trap, Fireblood, First Impression, Haggle, Read and Write Language, Shield Bash, Speak Language

First Circle

Discipline Talents: Forge Weapon, Item History, Melee Weapons, Thread Weaving (Thread Smithing), Steel Thought

Second Circle

Discipline Talent: Conversation

Third Circle

Discipline Talent: Suppress Curse

Fourth Circle

Discipline Talent: Wound Balance


Journeyman Talent Options: Diplomacy, Earth Skin, Etiquette, Fire Heal, Heartening Laugh, Iron Constitution, Leadership, Missile Weapons, Resist Taunt, Vengeful Flames

Fifth Circle

Discipline Talent: Forge Armor

Sixth Circle

Discipline Talent: Temper Flesh

Seventh Circle

Discipline Talent: Spot Armor Flaw

Eighth Circle

Discipline Talent: Lion Heart


Warden Talent Options: Astral Sight, Evidence Analysis, Lion Spirit, Matrix Sight, Momentum Attack, Relentless Recovery, Spirit Strike, Steely Stare, True Sight, Unflinching Fortitude

Ninth Circle

Discipline Talent: Perfect Focus

Tenth Circle

Discipline Talent: Dispel Magic

Eleventh Circle

Discipline Talent: Living Weapon

Twelfth Circle

Discipline Talent: Forge Flesh


Master Talent Options: Burning Vigor, Crushing Blow, Ethereal Weapon, Resist Pain, Second Chance, Vital Strike, Vital Ward, Weapon Breaker

Thirteenth Circle

Discipline Talent: Aura Armor

Fourteenth Circle

Discipline Talent: Soul Aegis

Fifteenth Circle

Discipline Talent: Confront Horror

No comments:

Post a Comment