11 May 2022

Earthdawn 4E: Rules Variant 08 - Alternate Advancement [Sword Savant]

This is the eighth Rules Variant, part of an ongoing series about Earthdawn Fourth Edition. Introduction and Index.

Everything contained here is the work of a fan and not associated with FASA Games.

This entry continues from the alternate advancement scheme introduced here. The following presents the advancement scheme for Sword Savant.

Sword Savant

Novice General Talents
  • Acrobatic Defense
  • Anticipate Blow
  • Avoid Blow
  • Awareness
  • Danger Sense
  • Distract
  • Etiquette
  • Great Leap
  • Impressive Display
  • Maneuver
  • Steel Precision
  • Tiger Spring
  • Wound Balance
First Circle
Discipline Talents
  • Harmony Weaving
  • Melee Weapons
  • Steel Harmony
  • Open talent
  • Open talent
Second Circle
Discipline Talent: Open talent

Third Circle
Discipline Talent: True Strike or open talent

Fourth Circle
Discipline Talent: Riposte or open talent

Journeyman General Talents
  • Air Dance
  • Gliding Stride
  • Iron Constitution
  • Life Check
  • Lion Heart
  • Momentum Attack
  • Spot Armor Flaw
  • Sprint
  • Steel Thought
  • Steely Stare
  • Temper Flesh
  • Waterfall Slam
Fifth Circle
Discipline Talent: Open talent

Sixth Circle
Discipline Talent: Open talent

Seventh Circle
Discipline Talent: Crushing Blow or open talent

Eighth Circle
Discipline Talent: Second Attack or open talent

Warden General Talents
  • Astral Sight
  • Champion Challenge
  • Chilling Strike
  • Critical Hit
  • Defensive Posture
  • Ethereal Weapon
  • Fluid Movement
  • Lion Spirit
  • Relentless Recovery
  • Resist Pain
  • Resist Taunt
  • Spirit Strike
  • True Sight
  • Unflinching Fortitude
Ninth Circle
Discipline Talent: Open talent

Tenth Circle
Discipline Talent: Open talent

Eleventh Circle
Discipline Talent: Open talent

Twelfth Circle
Discipline Talent: Open talent

Master General Talents
  • Aura Armor
  • Burning Vigor
  • Echolocation
  • Resolve Strike
  • Second Chance
  • Soul Aegis
  • Vicious Wound
  • Vital Strike
  • Vital Ward
Thirteenth Circle
Discipline Talent: Open talent

Fourteenth Circle
Discipline Talent: Steel Flash or open talent

Fifteenth Circle
Discipline Talent: Multi-Strike or open talent

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