This is the eighth Rules Variant, part of an ongoing series about Earthdawn Fourth Edition. Introduction and Index.
Everything contained here is the work of a fan and not associated with FASA Games.
This entry continues from the alternate advancement scheme introduced here. The following presents the advancement scheme for Sentinel.
Sentinel
Novice General Talents
- Anticipate Blow
- Avoid Blow
- Awareness
- Conversation
- Danger Sense
- Distract
- Etiquette
- Fireblood
- Maneuver
- Shield Bash
- Tiger Spring
- Unarmed Combat
- Wound Balance
First Circle
Discipline Talents
- Melee Weapons
- Sentry Weaving
- Open talent
- Open talent
- Open talent
Second Circle
Discipline Talent: Open talent
Third Circle
Discipline Talent: Open talent
Fourth Circle
Discipline Talent: Guardian's Service
Journeyman General Talents
- Blood Share
- Earth Skin
- Empathic Sense
- Fire Heal
- Iron Constitution
- Life Check
- Lion Heart
- Protector's Reflexes
- Spot Armor Flaw
- Steel Thought
- Steely Stare
- Tactics
- Temper Flesh
Fifth Circle
Discipline Talent: Open talent
Sixth Circle
Discipline Talent: Open talent
Seventh Circle
Discipline Talent: Open talent
Eighth Circle
Discipline Talent: Second Attack or open talent
Warden General Talents
- Astral Sight
- Burning Vigor
- Crushing Blow
- Defensive Posture
- Lifesight
- Lion Spirit
- Momemtum Attack
- Rally
- Relentless Recovery
- Resist Pain
- Resist Taunt
- Storm Shield
- Unflinching Fortitude
- Vine Armor
Ninth Circle
Discipline Talent: Open talent
Tenth Circle
Discipline Talent: Open talent
Eleventh Circle
Discipline Talent: Open talent
Twelfth Circle
Discipline Talent: Open talent
Master General Talents
- Aura Armor
- Champion Challenge
- Eagle Eye
- Echolocation
- Safe Thought
- Second Chance
- Soul Aegis
- Stone Skin
- Thought Link
- Vital Ward
Thirteenth Circle
Discipline Talent: Open talent
Fourteenth Circle
Discipline Talent: Open talent
Fifteenth Circle
Discipline Talent: Blooded Redoubt or open talent
Would it be considerable to wrap the Sentinel and the Bodyguard disciplines somewhat together? Do you think they share some of the same niche?
ReplyDeleteI don't like Bodyguard and only updated the first eight Circles as a favor to someone for their friend's birthday. There's a reason I never revisited it to complete the progression. Sentinel is more like a revised version of the concept I do like which has a broader role. Were it not for the first part, I would likely pull Bodyguard entirely because I don't think it's a good fit as a Discipline, much like the concept "assassin" isn't a good fit.
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