tag:blogger.com,1999:blog-3221587901988152582.post2979024248418412411..comments2024-03-26T11:29:49.858-04:00Comments on Panda Gaming Grove: Earthdawn: Part 4 - Skills and TalentsMorgan Weekshttp://www.blogger.com/profile/14510056783865452328noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3221587901988152582.post-74437392746441672612022-04-02T09:11:51.351-04:002022-04-02T09:11:51.351-04:00love your comments, good readlove your comments, good readfoxhttps://www.blogger.com/profile/15856020342216272896noreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-72926469706911012482012-09-06T17:18:12.181-04:002012-09-06T17:18:12.181-04:00I've found that cash (or other types of simila...I've found that cash (or other types of similar reward) issues can change radically depending on the game and party. You were pretty good about charging us for room and board, which rather helped with my verisimilitude. We handled money a lot in that game, and as a party we eventually came to the conclusion that group success was more important than individual advancement. <br /><br />This contrasts (somewhat hilariously) with the average Shadowrun game, wherein cash rewards are very separated (barring the occasional group expense, like repair work for the van, or replacement distraction explosives). My shaman character spent the last three months eating out of dumpsters because she blew her wad on a crappy cursed power focus. It's a fun contrast: In Earthdawn I work together with my friends, pooling our resources to help not just ourselves, but the setting as a whole. Two ages later, my character can only barely tolerate her teammates long enough to get paid. <br /><br />And then you contrast it all with a game like L5R. "Money? Please, sir, this crass subject is only dishonoring the both of us!"Anonymoushttps://www.blogger.com/profile/15691048715175108028noreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-21767361150555255702012-09-06T16:55:38.214-04:002012-09-06T16:55:38.214-04:00The alternate crafting rules I was testing out wer...The alternate crafting rules I was testing out were exceptionally generous in that regard, easily letting everyone that used a weapon to fight well above their weight-class. Additional time spent on Forge Weapon was the primary culprit, just using the average result is still a change I like because downtime never feels like a complete waste if you screw up a roll when there is no drama associated with it, just irritation. <br /><br />One of the ways that it manifested was being flush with cash, though the ornamentation ameliorated that to a degree. Followed by orichalcum fever. The disparity was noticeable behind the scenes, though I am glad you never noticed since that means I was doing my job correctly.<br /><br />The way the group approached funds was interesting to watch as it evolved. It started as a strict "I got mine". Then, when a physical group fund was introduced, it began to move more and more to communism where everything is shared. Having two players support that transition with actions helped speed that along. The consequences of that was a group approach to the allocation of resources on every level, where individual needs were brought to the group as a whole and determined based on what was available. It was remarkably equitable and fostered considerably more camaraderie, I think. This was in stark contrast to the DDN playtest where funds were divided to the penny to the players and no mention of pooling resources was ever broached. Morgan Weekshttps://www.blogger.com/profile/14510056783865452328noreply@blogger.comtag:blogger.com,1999:blog-3221587901988152582.post-33239500937367942142012-09-06T16:33:40.257-04:002012-09-06T16:33:40.257-04:00I think the only abusive thing about Jak Tak forgi...I think the only abusive thing about Jak Tak forging the party's weapons was that he didn't charge them for it. But then again, Jak *was* a primitive ork communist with very little regard for the concept of money.Anonymoushttps://www.blogger.com/profile/15691048715175108028noreply@blogger.com