Below is a list of every skill, the cost (tier), if it differs from the talent <*>, parent skill (if relevant), and where it can be found. Hopefully it won't be too complicated to follow, but the odds are decent it's going to be complicated. I plan to update this with every release and blog entry that contains new knacks.
Novice Cost
- Acrobatic Defense (Novice) [ED4 PG, p. 124]
- Acting (Novice) <Artisan> [ED4 PG, p. 191]
- Air Sailing (Novice) [ED4 PG, p. 125]
- Alchemy (Novice) [ED4 PG, p. 191]
- Animal Bond (Novice) <*> [ED4 PG, p. 125]
- Animal Handling (Novice) [ED4 PG, p. 192]
- Animal Training (Novice) [ED4 PG, p. 127]
- Anticipate Blow (Novice) [ED4 PG, p. 128]
- Arcane Mutterings (Novice) [ED4 PG, p. 128]
- Artisan (Novice) <Category> [ED4 PG, p. 193]
- Artist (Novice) <Artisan> [ED4 PG, p. 193]
- Avoid Blow (Novice) [ED4 PG, p. 129]
- Awareness (Novice) [ED4 PG, p. 129]
- Battle Shout (Novice) [ED4 PG, p. 131]
- Bribery (Novice) [ED4 PG, p. 194]
- Cast Net (Novice) {Second Weapon} [TAJ:MP, p. 274]
- Charge (Novice) [ED4 PG, p. 133]
- Climbing (Novice) [ED4 PG, p. 134]
- Conversation (Novice) [ED4 PG, p. 136]
- Craft Armor (Novice) <Artisan> [ED4 PG, p. 194]
- Craft Weapon (Novice) <Artisan> [ED4 PG, p. 195]
- Craftsman (Novice) <Category> [ED4 PG, p. 195]
- Danger Sense (Novice) [ED4 PG, p. 137]
- Deep Diver (Novice) [TAJ:MP, p. 284]
- Diplomacy (Novice) [ED4 PG, p. 138]
- Disarm Trap (Novice) <*> [ED4 PG, p. 138]
- Disguise (Novice) [ED4 PG, p. 196]
- Distract (Novice) [ED4 PG, p. 139]
- Emotion Song (Novice) [ED4 PG, p. 141]
- Engaging Banter (Novice) [ED4 PG, p. 143]
- Entertainer (Novice) <Artisan> [ED4 PG, p. 196]
- Etiquette (Novice) [ED4 PG, p. 144]
- Evaluate (Novice) [ED4 Comp, p. 95]
- First Impression (Novice) [ED4 PG, p. 147]
- Flirting (Novice) [ED4 PG, p. 196]
- Forgery (Novice) [ED4 PG, p. 197]
- Graceful Exit (Novice) [ED4 PG, p. 151]
- Great Leap (Novice) <*> [ED4 PG, p. 151]
- Haggle (Novice) [ED4 PG, p. 152]
- Heartening Laugh (Novice) [ED4 PG, p. 152]
- Knowledge (Novice) <Category> [ED4 PG, p. 197]
- Lock Picking (Novice) <*> [ED4 PG, p. 157]
- Lip Reading (Novice) [ED4 Comp, p. 83]
- Maneuver (Novice) [ED4 PG, p. 158]
- Mapmaking (Novice) [ED4 PG, p. 197]
- Melee Weapons (Novice) [ED4 PG, p. 158]
- Mimic Voice (Novice) <*> [ED4 PG, p. 158]
- Missile Weapons (Novice) [ED4 PG, p. 158]
- Navigation (Novice) [ED4 PG, p. 160]
- Picking Pockets (Novice) [ED4 PG, p. 161]
- Physician (Novice) [ED4 PG, p. 198]
- Pilot Boat (Novice) [ED4 PG, p. 199]
- Read River (Novice) [ED4 Comp, p. 102]
- Read/Write Language (Novice) [ED4 PG, p. 199]
- Research (Novice) [ED4 PG, p. 163]
- Sailing (Novice) [ED4 PG, p. 199]
- Seduction (Novice) [ED4 PG, p. 200]
- Shield Bash (Novice) [ED4 PG, p. 166]
- Speak Language (Novice) [ED4 PG, p. 200]
- Stealthy Stride (Novice) <*> [ED4 PG, p. 170]
- Streetwise (Novice) [ED4 PG, p. 201]
- Sure Mount (Novice) [ED4 PG, p. 172]
- Surprise Strike (Novice) [ED4 PG, p. 172]
- Swift Kick (Novice) [ED4 PG, p. 172]
- Swimming (Novice) [ED4 PG, p. 201]
- Swing Attack (Novice) {Melee Weapons} [ED4 Comp, p. 100]
- Swinging Move (Novice) [ED4 Comp, p. 88]
- Taunt (Novice) [ED4 PG, p. 173]
- Throwing Weapons (Novice) [ED4 PG, p. 175]
- Tracking (Novice) <*> [ED4 PG, p. 175]
- Trick Riding (Novice) [ED4 PG, p. 176]
- Unarmed Combat (Novice) [ED4 PG, p. 177]
- Wilderness Survival (Novice) [ED4 PG, p. 179]
- Wind Dance (Novice) [TAJ:MP, p. 215]
- Wound Balance (Novice) [ED4 PG, p. 179]
Journeyman Cost
- Aggressive Maneuver (Journeyman) {Maneuver} [ED4 Comp, p. 97]
- Assess Intentions (Journeyman) [ED4 Comp, p. 89]
- Battle Bellow (Journeyman) [ED4 PG, p. 130]
- Blade Juggle (Journeyman) [ED4 PG, p. 131]
- Conceal Object (Journeyman) <*> [ED4 PG, p. 135]
- Design Enchanting Pattern (Journeyman) <*> [ED4 Comp, p. 117]
- Detect True Element (Journeyman) [ED4 Comp, p. 111]
- Disarm (Journeyman) [ED4 PG, p. 138]
- Dive Attack (Journeyman) [TAJ:MP, p. 195]
- Down Strike (Journeyman) [ED4 PG, p. 140]
- Evidence Analysis (Journeyman) <*> [ED4 PG, p. 144]
- Fast Hand (Journeyman) <*> [ED4 PG, p. 145]
- Feint (Journeyman) {Manevuer} [ED4 Comp, p. 98]
- Harvest True Element (Journeyman) [ED4 Comp, p. 113]
- Hypnotize (Journeyman) <*> [ED4 PG, p. 153]
- Impressive Display (Journeyman) [ED4 PG, p. 154]
- Intimidating Bellow (Journeyman) {Battle Bellow} [ED4 Comp, p. 83]
- Leadership (Journeyman) [ED4 PG, p. 156]
- Mount Attack (Journeyman) [ED4 PG, p. 159]
- Patient Maneuver (Journeyman) {Maneuver} [ED4 Comp, p. 98]
- Poisoned Influence (Journeyman) [ED4 Comp, p. 90]
- Resist Taunt (Journeyman) [ED4 PG, p. 164]
- Riposte (Journeyman) [ED4 PG, p. 165]
- Second Attack (Journeyman) [ED4 PG, p. 166]
- Second Shot (Journeyman) [ED4 PG, p. 166]
- Second Weapon (Journeyman) [ED4 PG, p. 166]
- Setup (Journeyman) {Maneuver} [ED4 Comp, p. 98]
- Shield Drive (Journeyman) {Shield Bash} [ED4 Comp. 103]
- Slough Blame (Journeyman) [ED4 PG, p. 167]
- Sprint (Journeyman) [ED4 PG, p. 170]
- Studied Counter (Journeyman) [TAJ:MP, p. 209]
- Tactics (Journeyman) [ED4 PG, p. 172]
- Wheeling Attack (Journeyman) [ED4 PG, p. 178]
- Wheeling Defense (Journeyman) [ED4 PG, p. 178]
Warden (Cost)
- Create Orichalcum (Warden) <*> [ED4 Comp, p. 117]
- Critical Hit (Warden) [ED4 Comp, p. 52]
- Resist Pain (Warden) [ED4 Comp, p. 64]
- Peer Review (Warden) [TAJ:MP, p. 241]
- Tail Dance (Warden) <*> [TAJ:MP, p. 209]
- Vicious Wound (Warden) [ED4 Comp, p. 70]
- Weapon Breaker (Warden) [ED4 Comp, p. 72]
- Witty Repartee (Warden) [ED4 Comp, p. 72]
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